Shield

COD Infinite Warfare

Infinity Ward : In-Game Cinematics

This was easily one of our coolest project experiences ever. We had the pleasure of joining forces with the amazingly talented directors, artists, and producers at Infinity Ward to help lay the foundation for the concept behind Call of Duty: Infinite Warfare’s multiplayer mode. This series of six videos introduces each of the available combat rigs and some of their special weapons and features, done in the style of a military technology commercial or, in the case of the two SDF rigs, a raw test footage / propaganda video. These videos play in-game the first time you play or unlock a new combat rig in multiplayer.

ShieldIn-Game Combat Rig Videos

We created all the environments based on sketches from IW’s concept artists and brainstorming sessions with their development team. Each weapons manufacturer has a unique testing facility setup that fits with the personality of the rig. The characters themselves are based on the actual in-game models, run through our render pipeline, and paired with motion capture footage that we shot with IW at their fantastic mocap stage.

ShieldCombat Rig : Warfighter
ShieldCombat Rig : FTL
ShieldCombat Rig : Merc
ShieldCombat Rig : Stryker
ShieldCombat Rig : Phantom
ShieldCombat Rig : Synaptic

Capacity Studios
Client: Infinity Ward
Project focus: animation + vfx + concepting + 3d modeling + design