ESL Pro League CS:GO

ESL : Broadcast Package

It was an honor to help our friends at ESL headquarters in Cologne, Germany refresh the Pro League brand and create an extensive animation package for broadcasting the live games. Our favorite part of the process was creating the open, which required a virtual shoot using a greenscreen map within Counter-Strike:Global Offensive.

ShieldESL CS:GO (Legacy Version)

We knew from the beginning that the open would incorporate the iconic characters, actions, and settings from the game. To get everything in its purest form, we built some custom green screen maps and jumped into the game engine for our shoot. CS:GO has a record and playback feature, so once we acted out our scenes we could view the characters from any angle and export image sequences. Here are some highlights from our virtual shoot:

ShieldESL CS:GO Behind the Scenes

This package was used for multiple seasons before being replaced by a new package we created with ESL, which you can check out here! [link] We're still quite fond of the legacy package though, which was really able to tap into CS:GO vibes and was a blast to make.

ShieldLogo Angles
ShieldLogo as a Map
ShieldUI Elements
ShieldC4-Inspired CS:GO Pro League Logo

Capacity Studios
Client: ESL
Project focus: design + animation + branding + motion graphics